Results
author = "Meskens, Jan"
Tool Support for Designing, Managing and Optimizing Multi-Device User Interfaces
Author(s) :
MESKENS, Jan
Description :
People often access the same information on a variety of devices such as laptops, mobile phones and tablet PCs. On every device, this information is accessed through a user interface that is speci cally designed for this device. Currently, designers have to create these multi-device user interfaces ...
Repository :
Document Server@UHasselt
Language(s) :
English
A Graphical Design tool for Multi-Device User Interfaces based on UIML
Author(s) :
MESKENS, Jan
Description :
A platform-independent User Interface (UI) would be desirable to enable
the access to a wide range of services on many different devices with varying
display sizes. It is not straightforward, however, to design such a UI because
of the heterogeneity among these devices.
A Model-Based User Interface ...
Repository :
Document Server@UHasselt
Language(s) :
Dutch
Visualising Digital Video Libraries for TV Broadcasting Industry: A User-Centred Approach
Description :
Finding a suitable video fragment in a vast video archive is mostly a complex task. Even professional users have to skim many hours of stored video data before they find the desired content. In this paper, we present a user-centred software engineering approach that is employed to create a novel new...
Repository :
Document Server@UHasselt
Language(s) :
English
Plug-and-Design: Bringing a Design Environment to a Mobile Device
Description :
Due to the large amount of mobile devices that continue to appear on the consumer market, mobile user interface design becomes increasingly important. The major issue with many existing mobile user interface design approaches is the time and effort that is needed to deploy a user interface design to...
Repository :
Document Server@UHasselt
Language(s) :
English
Shortening User Interface Design Iterations through Realtime Visualisation of Design Actions on the Target Device
Description :
In current mobile user interface design tools, it is time consuming to export a design to the target device. This makes it hard for designers to iterate over the user interfaces they are creating. We propose Gummy-live, a GUI builder for mobile devices allowing designers to test and observe immediat...
Repository :
Document Server@UHasselt
Language(s) :
English
Jelly: A Multi-Device Design Environment for Managing Consistency Across Devices
Description :
When creating applications that should be available on multiple computing platforms, designers have to cope with different design tools and user interface toolkits. Incompati-
bilities between these design tools and toolkits make it hard to keep multi-device user interfaces consistent. This paper pr...
Repository :
Document Server@UHasselt
Language(s) :
English
D-Macs: building multi-device user interfaces by demonstrating, sharing and replaying design actions
Description :
Multi-device user interface design mostly implies creating suitable interface for each targeted device, using a diverse set of design tools and toolkits. This is a time consuming activity, concerning a lot of repetitive design actions without support for reusing this effort in later designs. In this...
Repository :
Document Server@UHasselt
Language(s) :
English
Plug-and-Design: Embracing Mobile Devices as Part of the Design Environment
Description :
Due to the large amount of mobile devices that continue to appear on the consumer market, mobile user interface design becomes increasingly important. The major issue with many existing mobile user interface design approaches is the time and effort that is needed to deploy a user interface design to...
Repository :
Document Server@UHasselt
Language(s) :
English
User-Centered Adaptation of User Interfaces for Heterogeneous Environments
Description :
Repository :
Document Server@UHasselt
Language(s) :
English
Draw Me a Storyboard: Incorporating Principles and Techniques of Comics to Ease Communication and Artefact Creation in User-Centred Design
Description :
Storyboards are used in user-centred design (UCD) to clarify a scenario that describes the future use of a system. Although there are many styles of storyboarding, the graphical notation and language are very accessible for all team members of a multidisciplinary team. This papers describes how prin...
Repository :
Document Server@UHasselt
Language(s) :
English