Results
author = "CONINX, Karin"
Task-Based Development of User Interfaces for Ambient Intelligent Environments
Description :
The designer of user interfaces for ubiquitous systems has to take into account the limited resources and changing contexts of use. In this paper we report on our proposal for a task-based development process for user interfaces that takes into account changes in the context of use and can react app...
Repository :
Document Server@UHasselt
Language(s) :
English
SOFA: Software for Observing Force-feedback Algorithms
Description :
Over the past few years, haptic algorithms have advanced considerably. However, no standard evaluation method exists, which allows researchers to compare their results in an objective manner. This paper elaborates on an evaluation method for haptic algorithms. As this method makes use of user input,...
Repository :
Document Server@UHasselt
Language(s) :
English
Using networked multimedia in computer graphics education
Description :
Traditional tools used in education, such as black- or white-boards, overhead transparencies, slides and video tapes, are increasingly more complemented with computer-based multimedia material. This tendency will most certainly also affect the way in which computer graphics education is undertaken. ...
Repository :
Document Server@UHasselt
Language(s) :
English
Haptic camera manipulation: extending the "camera in hand metaphor"
Description :
Many applications that support force feedback make use of a haptic device (such as the PHANToM) used for pointing operations, combined with a second device mainly used for navigation (such as a SpaceMouse). In
our former research project we introduced the Camera In Hand Metaphor in which we use the ...
Repository :
Document Server@UHasselt
Language(s) :
English
Uiml.net: an open Uiml renderer for the .Net Framework
Description :
As the diversity of available computing devices increases it becomes more difficult to adapt User Interface development to support the full range of available devices. One of the difficulties are the different GUI libraries: to use an alternative library or device one is forced to redevelop the inte...
Repository :
Document Server@UHasselt
Language(s) :
English
An XML-based runtime user interface description language for mobile computing devices
Description :
In a time where mobile computing devices and embedded systems gain importance, too much time is spent to reinventing user interfaces for each new device. To enhance future extensibility and reusability of systems and their user interfaces we propose a runtime user interface description language, whi...
Repository :
Document Server@UHasselt
Language(s) :
English
Towards model-based design support for distributed user interfaces
Description :
User Interface design has been evolving for years to keep pace with different emerging technologies that effect human-computer interaction. Formal techniques for command-line interfaces, Drag-and-drop User Interface creation for Graphical User Interfaces and Model-Based Interface Design for Multi-De...
Repository :
Document Server@UHasselt
Language(s) :
English
Menu interactions in a desktop haptic environment
Description :
Since the importance of haptic interaction in virtual environments grows, the relevance of good haptic UI widgets becomes more important too. This papers shortly discusses
a framework for building 3D widgets in general and more specific 3D menus. The usage of these menus was assessed in a formal use...
Repository :
Document Server@UHasselt
Language(s) :
English
Distributed user interface elements to support smart interaction spaces
Description :
In this paper we show how an interactive system can be distributed among several peer devices. By taking advantage of the current trend towards ambient intelligent environments, we can make use of a combination of computing resources in the surrounding of the user to function as one logical interact...
Repository :
Document Server@UHasselt
Language(s) :
English
Improving haptic rendering of complex scenes using spatial partitioning
Description :
Most haptic API's cannot efficiently render complex scenes. This paper presents two techniques that can reduce the time needed to haptically render a complex scene : a technique based on a spatial grid and a technique based on a modification of an octtree. These techniques are both theoretically and...
Repository :
Document Server@UHasselt
Language(s) :
English